How to export materials in Quixel Mixer to CryEngine V

Video tutorial

Go to export, select export location and select Create Subfolder.
Click on Advanced Textures Setup

Delete All and click on Add Map

Just make name and textures setup as image

And rename this preset

Chek texture maps, select texture resolution and export textures

Move folder to texture path

Go to asset browser > Assets > Textures > roads (this my path, you indicate your) Right click > Import

Select path to save .DDS textures

Go to asset browser > Assets > Material > roads (this my path, you indicate your) Right click > New Asset > Material

Adding textures
Diffuse > .DIFF
Normal > .DDNA
Specular > .SPEC
Detail > .DETAIL
Heightmap > .DISPL

End, next indicate your parameter this
Shader, Surface Type, Diffuse color, Specular color, Smoothness and more other parameter